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Understanding Bounce, Spin, and Throw Coefficients in ETT

Ever wonder about what bounce / spin / throw coeffecient values do in ETT?

  • Bounce is quite straightforward: It’s the outgoing speed of the ball comparing to the incoming speed.
  • Spin can be loosely understood as the amount of spin you can generate while brushing the ball.
  • Throw Coeffecient is a programmatic multiplier on the effect of incoming spin on the paddle; that is, with incoming topsin to your paddle (held perpendicular to the table surface), a higher throw (> 1.0) will cause the ball to reflect off your paddle more towards the ceiling, whereas a lower throw (< 1.0) will cause the ball to reflect less (and at 0.0 throw, the paddle would not react to incoming spin at all). Similarly, with incoming backspin to your paddle, a higher throw will cause the ball to reflect off your paddle more towards the table. A diagram of what the throw parameter does can be found on the FAQ channel of the official ETT discord:

Here is a step by step guide of how to match up your in-game paddle with your real paddle:

https://eleven-vr.fandom.com/wiki/Customising_your_paddle

And a fantastic video on this topic that explains in practice! Made by the wonderful Brazilian coach Wlad Pimentel .

If you would like to see what other players set their rubber values to, now it’s possible to view any ETT player’s racket values on https://11clubhouse.com !

For example, here are a few top player’s rubbers:

PlayerNameRubbers
11FR_Anto 🏓 Paddle Rubber – Color Side
Bounce: 0.89
Friction: 0.82
Throw: 1.0916
LBD: Off

🏓 Paddle Rubber – Black Side
Bounce: 0.89
Friction: 0.82
Throw: 1.1209
LBD: Off
11FR_Natping🏓 Paddle Rubber – Color Side
Bounce: 1.00
Friction: 0.82
Throw: 1.0688
LBD: On

🏓 Paddle Rubber – Black Side
Bounce: 1.00
Friction: 0.82
Throw: 1.0568
LBD: On
WLAD🏓 Paddle Rubber – Color Side
Bounce: 0.89
Friction: 0.8021
Throw: 1.1042
LBD: Off

🏓 Paddle Rubber – Black Side
Bounce: 0.89
Friction: 0.8034
Throw: 1.0068
LBD: Off
Aiphaton🏓 Paddle Rubber – Color Side
Bounce: 0.7928
Friction: 0.7856
Throw: 1.0435
LBD: Off

🏓 Paddle Rubber – Black Side
Bounce: 0.8194
Friction: 0.7880
Throw: 1.0114
LBD: Off

And here is my usual racket:

Be aware: other people’s favorite rubbers are only for references. You will very likely need to test and finetune until you find your best rubber values…which can still change overtime 🙂

Enjoy!

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Free Eleven Table Tennis Ball Machine Drills 4008.1 (for New Physics)

I have now replaced the popular 4008.1/4008.2 drills so they work with the new physics! Now the balls will land on the table as expected.

What it is:

This drill pack consists of SolidSlime ‘s 40 serve return drills and AlexTTBCN ‘s basic & advanced drills that cover many techniques and combinations. It is freely downloadable in Eleven Table Tennis.

To get the new drills:

Make sure you don’t have ball machine enabled in the game.

Open settings->advanced->Backup and reset->Ball machine ->enter 4008.1 (righty) or 4008.2 (lefty) and press Download.

Open Training&Practice->Ball machine. Tick the drills that you would like to practice.

Enjoy!

Video version:

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ETT Physics Change: An in-depth look

In this update, the developer has worked with several IRL high level players to make the physics match real life better (please remember that is the goal). These are the changed parameters:

  • Table friction has been increased.
  • Magnus effect has been reduced.
  • Air drag has been reduced.

Combined Effects

  • Ball flies straighter and faster (due to reduced Magnus + lower air drag).
  • Topspin shots dip less, making loops flatter and easier to counter.
  • Backspin floats less, so defensive lobs may drop sooner

How to survive and thrive post the update

  • You might find the topspin balls fly out the table more than before. To counter that, the pros recommend reducing the throw coefficient of the rubbers by about 0.04. Bounce and Spin can be reduced if needed too. It’s best to practice against the ball machine and do your stroke normally, while adjusting the parameters to make sure the ball lands properly.
  • Certain serves like, fast corner to corner serves, might fly out more than before. If you rely on such serves, please either adjust the serve, or utilize more serve types. In real life, a half long serve with either spin or no spin serve is usually the most effective.
  • Keep in mind what Michael Scott says, and always have fun!
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(Video) The ideal setup to play VR ping pong

Dimitri (MonquiRanger) is an exceptional player in both real-life and VR table tennis. In ETT, he reached 3000 Elo in just one month—and he’s still climbing! In this video, he shares his experience with various VR ping pong equipment. We’re honored to see the SolidSlime adapter featured among the best. Check out the video to discover the other top picks, and if you enjoy the content, consider subscribing to his channel for more great insights!

If you are curious about my setup, it includes:

  • Meta Quest 3
  • SolidSlime Quest 3 Adapter
  • Kiwi Quest 2 Headstrap + printed adapter for Quest 3
  • Paper Towel being folded on forehead during each session to absorb the sweat

About the paper towel: I have seen quite a few Quest 3 get damaged because sweat enters the device. This often happens during table tennis, as it is an intensive sport. The paper towel is an unsung hero in preventing that from happening. Other equipment like facial interfaces with fans and holes can work too.

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Community Spotlight: 11’ClubHouse

Hello friends, today I’m going to introduce the best Eleven VR social network: https://11clubhouse.com .

This is a professionally made fan-made website that answers a lot of questions you might have:

  • 🤔How many players are there?
  • 🏆Who are the best players?
  • 🏓Who are playing right now?
  • 📊What’s the match history of someone?
  • ⚙️What equipment / settings does someone use?
  • 🔄What’s the head-to-head history between two players?
  • 🌍How many people are there from certain country/area?
  • 😊How friendly/sportsman is a certain player likely to be?

Some of these features require a user account. After registering an account, you can also link it to your ETT account through simple steps. I highly recommend to do that.

Among other things, this website is also free and has no advertisement.
There’s a donation link, but the developer is so modest that the link is barely visible at the bottom of the page (and is only shown after login). If you wish to help finance the website, please donate at https://11clubhouse.com/donation/ .

Frontpage
Player profile
Leaderboard with country/area info
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Community Spotlight: @vreleventabletennis on Youtube

My Brazilian friend, real life table tennis coach Wlad is making some amazing FREE training tutorials on Youtube.

In the videos, he covers all the basic techniques, teaches you how to handle the spin or the speedy serves, and even goes beyond that to teach you different ways of handling certain spins in the advanced training programs. All videos come with downloadable ball machine drills!

I think it’s wonderful that ElevenVR is bringing table tennis to a lot of people that have never or rarely played the sport in real life, but I also think it’s extremely important for such players to at least try to learn the proper TT techniques: Good TT techniques are more efficient, lead to less injury. Together with good adapters like SolidSlime, they are the keys to easier real life<->VR skill transfer.

So no matter what your level is at, please check out his Youtube channel. It can be the key to the next jump in your Elo rating.

Basic Training Program Playlist
Advanced Training Program Playlist
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Tip to strengthen haptics in Eleven Table Tennis

This is a cool trick that not everyone knows, but it’s an extremely important one, especially for adapter/paddle users.

To boost the haptics, open Menu->Settings, click the “carrot” icon on the top right to open the advanced menu, open “controller settings” and increase both haptics sliders to the right most position. The first one increases the rumbling strength, and the second one increases the rumbling time. Both contributes to the feeling.

While you are in there I’d suggest to enable “catch haptic feedback” too. That one makes the non-paddle controller to rumble when a ball is spawned.

Video version: https://youtube.com/shorts/N4Zi-GPbFNs?feature=share