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ETT Physics Change: An in-depth look

In this update, the developer has worked with several IRL high level players to make the physics match real life better (please remember that is the goal). These are the changed parameters:

  • Table friction has been increased.
  • Magnus effect has been reduced.
  • Air drag has been reduced.

Combined Effects

  • Ball flies straighter and faster (due to reduced Magnus + lower air drag).
  • Topspin shots dip less, making loops flatter and easier to counter.
  • Backspin floats less, so defensive lobs may drop sooner

How to survive and thrive post the update

  • You might find the topspin balls fly out the table more than before. To counter that, the pros recommend reducing the throw coefficient of the rubbers by about 0.04. Bounce and Spin can be reduced if needed too. It’s best to practice against the ball machine and do your stroke normally, while adjusting the parameters to make sure the ball lands properly.
  • Certain serves like, fast corner to corner serves, might fly out more than before. If you rely on such serves, please either adjust the serve, or utilize more serve types. In real life, a half long serve with either spin or no spin serve is usually the most effective.
  • Keep in mind what Michael Scott says, and always have fun!

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